I design sound
for games & film.

I'm Study, an independent audio creative working across sound design, original composition, and interactive audio working across games and film. I create everything from combat effects and creature sounds to environmental audio, UI, and original music. I also implement audio in Wwise and FMOD, building systems that respond to player actions and bring each experience to life in-engine.

See my work
What I do

Everything a project needs to sound finished.

01

Game Sound Design

Combat, abilities, impacts, pickups, and the hundreds of small sounds that make a game feel responsive.

02

Ambience & World

Room tones, weather, and evolving background layers that make a space feel lived-in.

03

UI & Interface

Clicks, confirms, errors, and navigation built for clear, satisfying feedback.

04

Creature & Character

Vocalizations, footsteps, and foley for enemies, NPCs, and players.

05

Music & Score

Menu themes, combat layers, stingers, and ambient beds written to fit your tone.

06

Trailer & Cinematic

Impacts, risers, and full design cut to picture and mixed to land.

07

Implementation

Integration in Wwise and FMOD so audio responds in-engine, not just on top of it.

08

Restoration & Mastering

Noise removal, repair, and mastering with iZotope RX.

Selected Work

A few recent projects.

A cross-section of recent game work and commissioned sound design. Head to the work page for the case studies and video reels.

Reviewed by a Riot Games sound designer
Review

Reviewed by Professional Sound Designer at Riot

A sound designer at Riot Games reviews my work.

Grace
Sound Design · Roblox

Grace

I designed, edited, and mixed the effects: UI and menu sounds, player actions, and ambient audio.

Kapi's Rock and Roll
Sound Design · Roblox

Kapi's Rock and Roll

Sound design for a 3D platformer: movement and jumps, pickups, interactions, UI, and impacts.

Ascendium
Sound Design

Ascendium

Sound design for a 3D game: ambience and environment, UI, and in-game events.

Leon & Suharto
Sound Designer · PC · 2026

Leon & Suharto

A full suite of sound effects designed around the game's mechanics and art style.

Dystovia
Sound Design

Dystovia

I designed, edited, and mixed the sound effects.

Nexus
Sound Design

Nexus

I designed, edited, and mixed the sound effects.

Sound design reel
Reel

Sound Design Reel

A selection of recent sound design across games and cinematics.

View all work
How I work

A simple process that keeps you in the loop.

01

We talk

You send me the project, your references, and your goals. We agree on scope and what success should sound like.

02

I design

I build the audio and share work-in-progress early, so we're shaping it together instead of at the end.

03

We refine

Every project includes revision rounds. We tune the sound to picture and to play until it's right.

04

I deliver

You get clean, labelled, game-ready files, integrated in Wwise or FMOD if you'd like me to handle it.

Experience & feedback

What people say.

Experienced sound designer, audio-visual engineer, and sound engineer. Studied Music at The Ohio State University.

“

Working with this sound designer was an incredible experience. Communication was excellent, turnaround was fast, and every sound effect was polished and thoughtfully crafted. They understood exactly what I was looking for and delivered audio that exceeded my expectations. The quality added so much personality and impact to the project. I wouldn't hesitate to hire them again.

Shake Your Socks

“I had the opportunity to meet Study during his time at Ohio State. He brings together creative thinking and technical ability, adapting well to new tools and workflows. Very committed to his craft and approaches sound design with genuine interest and enthusiasm.”

“Study also demonstrated an aptitude for game audio implementation and middleware, contributing to projects developed by fellow students. He is a positive presence in a collaborative environment and brings energy to the work he does. I would recommend him to any team seeking a dedicated sound designer with both creative and technical strengths.”

Kris Pu · Salt Lake Sundies

“Study is a talented young professional who approaches his work with confidence and a willingness to learn. He is calm and attentive, adapts well to new challenges, and quickly puts new knowledge into practice. His interests span multiple disciplines, and his passion for sound in all its forms makes him a versatile and curious creative.”

Alexandria Titus-Lee · NBC

Let's build something
that sounds great.

Tell me what you're making and I'll take it from there.

Start a project
Start a project