Reviewed by a Professional Sound Designer at Riot
A sound designer at Riot Games reviews my work and breaks down the design.
Recent sound design across games and cinematics: shipped games, two reels, and feedback on my work from a sound designer at Riot Games.
Shipped games across PC and Roblox, two sound design reels, and feedback on my work from a sound designer at Riot Games.
A sound designer at Riot Games reviews my work and breaks down the design.

I designed, edited, and mixed the effects: UI and menu sounds, player actions, and ambient audio.

Sound design for a 3D platformer: movement and jumps, pickups, interactions, UI, and impacts.

Sound design for a 3D game: ambience and environment, UI, and in-game events.

Designed and delivered a full suite of immersive sound effects tailored to the game's mechanics and art style.

I designed, edited, and mixed the sound effects.

I designed, edited, and mixed the sound effects.
A selection of recent sound design work across games and cinematics.
More recent sound design, from punchy combat hits to fine atmospheric detail.